Difference between revisions of "Screen"
From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>") |
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__NOTOC__ | __NOTOC__ | ||
− | |||
<!-- GIDEROSOBJ:Screen --> | <!-- GIDEROSOBJ:Screen --> | ||
− | ''' | + | '''Supported platforms:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/> |
− | ''' | + | '''Available since:''' Gideros 2017.8<br/> |
− | ''' | + | '''Inherits from:''' [[Object]]<br/> |
− | === | + | === Description === |
− | + | The '''Screen''' class allows to access secondary displays or windows. | |
+ | |||
+ | === Example === | ||
+ | <syntaxhighlight lang="lua"> | ||
+ | local s = Sprite.new() | ||
+ | local img = Bitmap.new(Texture.new("gfx/ui/rpgpp_lt_models_vgood.png")) | ||
+ | s:addChild(img) | ||
+ | |||
+ | local ss = Screen.new(0) | ||
+ | ss:setPosition(128, 128) | ||
+ | ss:setSize(256, 256) | ||
+ | ss:setTitle("my screen") | ||
+ | ss:setState(Screen.STATE_NORMAL | Screen.STATE_ACTIVE) | ||
+ | ss:setContent(s) | ||
+ | </syntaxhighlight> | ||
{|- | {|- | ||
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
− | === | + | === Methods === |
− | [[ | + | [[Screen.new]] ''opens a new screen''<br/><!--GIDEROSMTD:Screen.new(id) opens a new screen--> |
− | [[ | + | [[Screen:clear]] ''sets the screen background color''<br/><!--GIDEROSMTD:Screen:clear(color,alpha) sets the screen background color--> |
− | [[ | + | [[Screen:getId]] ''returns the screen id''<br/><!--GIDEROSMTD:Screen:getId() returns the screen id--> |
− | [[ | + | [[Screen:getMaxSize]] ''returns the maximum size the screen can have''<br/><!--GIDEROSMTD:Screen:getMaxSize() returns the maximum size the screen can have--> |
− | [[ | + | [[Screen:getPosition]] ''returns the screen position''<br/><!--GIDEROSMTD:Screen:getPosition() returns the screen position--> |
− | [[ | + | [[Screen:getSize]] ''returns the screen size''<br/><!--GIDEROSMTD:Screen:getSize() returns the screen size--> |
− | [[ | + | [[Screen:getState]] ''returns the screen state''<br/><!--GIDEROSMTD:Screen:getState() returns the screen state--> |
− | [[ | + | [[Screen:setContent]] ''sets the screen content''<br/><!--GIDEROSMTD:Screen:setContent(content) sets the screen content--> |
− | [[ | + | [[Screen:setPosition]] ''sets the screen position (when possible)''<br/><!-- GIDEROSMTD:Screen:setPosition(x,y) sets the screen position (when possible)--> |
− | [[ | + | [[Screen:setSize]] ''sets the screen size (when possible)''<br/><!-- GIDEROSMTD:Screen:setSize(w,h) sets the screen size (when possible)--> |
− | [[ | + | [[Screen:setState]] ''sets the screen state (when possible)''<br/><!-- GIDEROSMTD:Screen:setState(state) sets the screen state (when possible)--> |
+ | [[Screen:setTitle]] ''sets the screen title''<br/><!-- GIDEROSMTD:Screen:setTitle(title) sets the screen title--> | ||
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
− | === | + | === Events === |
− | === | + | === Constants === |
|} | |} | ||
+ | |||
+ | {{GIDEROS IMPORTANT LINKS}} |
Latest revision as of 14:32, 13 July 2023
Supported platforms:
Available since: Gideros 2017.8
Inherits from: Object
Description
The Screen class allows to access secondary displays or windows.
Example
local s = Sprite.new()
local img = Bitmap.new(Texture.new("gfx/ui/rpgpp_lt_models_vgood.png"))
s:addChild(img)
local ss = Screen.new(0)
ss:setPosition(128, 128)
ss:setSize(256, 256)
ss:setTitle("my screen")
ss:setState(Screen.STATE_NORMAL | Screen.STATE_ACTIVE)
ss:setContent(s)
MethodsScreen.new opens a new screen |
EventsConstants |