Difference between revisions of "SpineSprite:setAnimation"
From GiderosMobile
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=== <translate>Description</translate> === | === <translate>Description</translate> === | ||
<translate>Set animation</translate> | <translate>Set animation</translate> | ||
− | < | + | <syntaxhighlight lang="lua"> |
SpineSprite:setAnimation(track,animation,mix,loop) | SpineSprite:setAnimation(track,animation,mix,loop) | ||
− | </ | + | </syntaxhighlight> |
=== <translate>Parameters</translate> === | === <translate>Parameters</translate> === | ||
'''track''': (integer) <translate>Track to use</translate><br/> | '''track''': (integer) <translate>Track to use</translate><br/> |
Latest revision as of 14:33, 13 July 2023
Available since: Gideros 2018.12
Class: SpineSprite
Description
Set animation
SpineSprite:setAnimation(track,animation,mix,loop)
Parameters
track: (integer) Track to use
animation: (string) Animation name
mix: (number) Mix duration
loop: (boolean) Wether the animation should loop