Difference between revisions of "Viewport:setProjection"
From GiderosMobile
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__NOTOC__  | __NOTOC__  | ||
| − | + | '''Available since:''' Gideros 2016.06<br/>  | |
| − | '''  | + | '''Class:''' [[Viewport]]<br/>  | 
| − | '''  | + | |
| − | ===   | + | === Description ===  | 
| − | + | Specifies a projection matrix to use when displaying the content. Useful for rendering 3D worlds where units are not related to screen dimensions, and where a perspective must be applied.  | |
| − | <  | + | <syntaxhighlight lang="lua">  | 
| − | + | Viewport:setProjection(matrix)  | |
| − | </  | + | </syntaxhighlight>  | 
| − | ===   | + | |
| − | '''matrix''': (Matrix)   | + | === Parameters ===  | 
| + | '''matrix''': (Matrix) Matrix to transform viewport<br/>  | ||
| + | |||
| + | {{Viewport}}  | ||
Latest revision as of 16:12, 20 February 2024
Available since: Gideros 2016.06
Class: Viewport
Description
Specifies a projection matrix to use when displaying the content. Useful for rendering 3D worlds where units are not related to screen dimensions, and where a perspective must be applied.
Viewport:setProjection(matrix)
Parameters
matrix: (Matrix) Matrix to transform viewport