Difference between revisions of "Sound"
From GiderosMobile
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Control of the playing sound is performed through the `SoundChannel`<br /> | Control of the playing sound is performed through the `SoundChannel`<br /> | ||
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=== Methods === | === Methods === |
Revision as of 10:04, 23 August 2018
Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6
Description
The `Sound` class lets you load and play WAV, MP3, MOD, XM, S3M and IT sound files.
Control of the playing sound is performed through the `SoundChannel`
object.
MethodsSound.new - creates a new Sound object |
EventsConstants |