Difference between revisions of "Gaming:incrementAchievement"

From GiderosMobile
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'''<translate>Class</translate>:''' [[Special:MyLanguage/Gaming|Gaming]]<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Gaming|Gaming]]<br/>
 
=== <translate>Description</translate> ===
 
=== <translate>Description</translate> ===
<translate>Increment achievement progress Either. `Event.REPORT_ACHIEVEMENTS_COMPLETE` or `Event.REPORT_ACHIEVEMENTS_ERROR` will be triggered.</translate>
+
<translate>Increment achievement progress Either. ''Event.REPORT_ACHIEVEMENTS_COMPLETE'' or ''Event.REPORT_ACHIEVEMENTS_ERROR'' will be triggered.</translate>
 
<source lang="lua">
 
<source lang="lua">
 
  Gaming:incrementAchievement(achievementId,numSteps,immediate)
 
  Gaming:incrementAchievement(achievementId,numSteps,immediate)

Revision as of 09:35, 24 August 2018

Available since: Gideros 2012.09
Class: Gaming

Description

Increment achievement progress Either. Event.REPORT_ACHIEVEMENTS_COMPLETE or Event.REPORT_ACHIEVEMENTS_ERROR will be triggered.

 Gaming:incrementAchievement(achievementId,numSteps,immediate)

Parameters

achievementId: (string) Achievement Id
numSteps: (number) Number of steps to add optional
immediate: (boolean) Push the update immediately