Difference between revisions of "Sprite:contains"
From GiderosMobile
Line 5: | Line 5: | ||
<translate><br /> | <translate><br /> | ||
Determines whether the specified sprite is contained in the subtree of<br /> | Determines whether the specified sprite is contained in the subtree of<br /> | ||
− | this | + | this [[Special:MyLanguage/Sprite|Sprite]] instance.<br /> |
<br /></translate> | <br /></translate> | ||
<source lang="lua"> | <source lang="lua"> | ||
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'''child''': (Sprite) <translate>The child object to test.</translate> <br/> | '''child''': (Sprite) <translate>The child object to test.</translate> <br/> | ||
=== <translate>Return values</translate> === | === <translate>Return values</translate> === | ||
− | '''<translate>Returns</translate>''' (bool) <translate> | + | '''<translate>Returns</translate>''' (bool) <translate>''true'' if the child object is contained in the subtree of this [[Special:MyLanguage/Sprite|Sprite]] instance, otherwise ''false''.</translate><br/> |
Revision as of 09:34, 24 August 2018
Available since: Gideros 2011.6
Class: Sprite
Description
Determines whether the specified sprite is contained in the subtree of
this Sprite instance.
(bool) = Sprite:contains(child)
Parameters
child: (Sprite) The child object to test.
Return values
Returns (bool) true if the child object is contained in the subtree of this Sprite instance, otherwise false.