Difference between revisions of "TileMap"
From GiderosMobile
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| __NOTOC__ | __NOTOC__ | ||
| − | '''Supported platforms:''' android | + | '''<translate>Supported platforms</translate>:''' [[File:Platform android]][[File:Platform ios]][[File:Platform mac]][[File:Platform pc]]<br/> | 
| − | '''Available since:''' Gideros 2011.6<br/> | + | '''<translate>Available since</translate>:''' Gideros 2011.6<br/> | 
| + | '''<translate>Inherits from</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/> | ||
| === <translate>Description</translate> === | === <translate>Description</translate> === | ||
| <translate><br /> | <translate><br /> | ||
| − | The  | + | The `TileMap` class is used to work with tile maps easily and efficiently.<br /> | 
| <br /> | <br /> | ||
| − | Check  | + | Check `Desert` and `Sewers` examples provided with Gideros for usage of TileMap with export from editor</translate> | 
| {|- | {|- | ||
| | style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
Revision as of 09:29, 24 August 2018
Supported platforms: File:Platform androidFile:Platform iosFile:Platform macFile:Platform pc
Available since: Gideros 2011.6
Inherits from: Sprite
Description
The `TileMap` class is used to work with tile maps easily and efficiently.
Check `Desert` and `Sewers` examples provided with Gideros for usage of TileMap with export from editor
| MethodsTileMap.new creates a new TileMap instance | EventsConstantsTileMap.FLIP_DIAGONAL | 
