Difference between revisions of "Sprite:setShader"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
'''<translate>Available since</translate>:''' Gideros 2015.06.30<br/> | '''<translate>Available since</translate>:''' Gideros 2015.06.30<br/> | ||
+ | '''<translate>Class</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/> | ||
=== <translate>Description</translate> === | === <translate>Description</translate> === | ||
<translate>Set shader for this sprite. If nil is provided, sets default shader for current object</translate> | <translate>Set shader for this sprite. If nil is provided, sets default shader for current object</translate> |
Revision as of 09:28, 24 August 2018
Available since: Gideros 2015.06.30
Class: Sprite
Description
Set shader for this sprite. If nil is provided, sets default shader for current object
Sprite:setShader(shader)
Parameters
shader: (Shader) shader to use for this object