Difference between revisions of "Gaming:login"
From GiderosMobile
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
'''<translate>Available since</translate>:''' Gideros 2012.09<br/> | '''<translate>Available since</translate>:''' Gideros 2012.09<br/> | ||
+ | '''<translate>Class</translate>:''' [[Special:MyLanguage/Gaming|Gaming]]<br/> | ||
=== <translate>Description</translate> === | === <translate>Description</translate> === | ||
− | <translate>Log into the gaming backend, if not already logged in. IF login is issued, events | + | <translate>Log into the gaming backend, if not already logged in. IF login is issued, events `Event.LOGIN_COMPLETE` or `Event.LOGIN_ERROR`will be triggered.</translate> |
<source lang="lua"> | <source lang="lua"> | ||
Gaming:login() | Gaming:login() | ||
</source> | </source> |
Revision as of 09:27, 24 August 2018
Available since: Gideros 2012.09
Class: Gaming
Description
Log into the gaming backend, if not already logged in. IF login is issued, events `Event.LOGIN_COMPLETE` or `Event.LOGIN_ERROR`will be triggered.
Gaming:login()