Difference between revisions of "Shader.getProperties"
From GiderosMobile
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
− | '''Available since:''' Gideros 2018.1<br/> | + | '''<translate>Available since</translate>:''' Gideros 2018.1<br/> |
− | === Description === | + | === <translate>Description</translate> === |
<translate>Returns a table containing various characteristics of the graphics engine</translate> | <translate>Returns a table containing various characteristics of the graphics engine</translate> | ||
<source lang="lua"> | <source lang="lua"> | ||
(table) = Shader:getProperties() | (table) = Shader:getProperties() | ||
</source> | </source> | ||
− | === Return values === | + | === <translate>Return values</translate> === |
− | '''Returns''' (table) <translate>graphics engine properties</translate><br/> | + | '''<translate>Returns</translate>''' (table) <translate>graphics engine properties</translate><br/> |
Revision as of 07:30, 24 August 2018
Available since: Gideros 2018.1
Description
Returns a table containing various characteristics of the graphics engine
(table) = Shader:getProperties()
Return values
Returns (table) graphics engine properties