Difference between revisions of "Matrix:rotate"
From GiderosMobile
| Line 1: | Line 1: | ||
| __NOTOC__ | __NOTOC__ | ||
| − | '''Available since:''' Gideros 2016.06<br/> | + | '''<translate>Available since</translate>:''' Gideros 2016.06<br/> | 
| − | === Description === | + | === <translate>Description</translate> === | 
| <translate>Combine existing rotation with provided. | <translate>Combine existing rotation with provided. | ||
| It takes a x,y,z vector and an angle, and rotate the matrix around the given vector by the specified angle</translate> | It takes a x,y,z vector and an angle, and rotate the matrix around the given vector by the specified angle</translate> | ||
| Line 7: | Line 7: | ||
|   Matrix:rotate(angle,x vector,y vector,z vector) |   Matrix:rotate(angle,x vector,y vector,z vector) | ||
| </source> | </source> | ||
| − | === Parameters === | + | === <translate>Parameters</translate> === | 
| '''angle''': (number) <translate>angle of rotation in radians</translate> <br/> | '''angle''': (number) <translate>angle of rotation in radians</translate> <br/> | ||
| '''x vector''': (number) <translate>x axis vector</translate> <br/> | '''x vector''': (number) <translate>x axis vector</translate> <br/> | ||
| '''y vector''': (number) <translate>y axis vector</translate> <br/> | '''y vector''': (number) <translate>y axis vector</translate> <br/> | ||
| '''z vector''': (number) <translate>z axis vector</translate> <br/> | '''z vector''': (number) <translate>z axis vector</translate> <br/> | ||
Revision as of 07:30, 24 August 2018
Available since: Gideros 2016.06
Description
Combine existing rotation with provided. It takes a x,y,z vector and an angle, and rotate the matrix around the given vector by the specified angle
 Matrix:rotate(angle,x vector,y vector,z vector)
Parameters
angle: (number) angle of rotation in radians 
x vector: (number) x axis vector 
y vector: (number) y axis vector 
z vector: (number) z axis vector 
