Difference between revisions of "Sprite:setAnchorPosition"
From GiderosMobile
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__NOTOC__  | __NOTOC__  | ||
| − | '''Available since:''' Gideros 2015.03.22<br/>  | + | '''<translate>Available since</translate>:''' Gideros 2015.03.22<br/>  | 
| − | === Description ===  | + | === <translate>Description</translate> ===  | 
<translate>Sets x, y, z anchor position of [[Special:MyLanguage/Sprite|Sprite]] in it's relative coordinates.  | <translate>Sets x, y, z anchor position of [[Special:MyLanguage/Sprite|Sprite]] in it's relative coordinates.  | ||
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  Sprite:setAnchorPosition(anchorX,anchorY,anchorZ)  |   Sprite:setAnchorPosition(anchorX,anchorY,anchorZ)  | ||
</source>  | </source>  | ||
| − | === Parameters ===  | + | === <translate>Parameters</translate> ===  | 
'''anchorX''': (number) <translate>Anchor position in Sprite's internal coordinates</translate> <br/>  | '''anchorX''': (number) <translate>Anchor position in Sprite's internal coordinates</translate> <br/>  | ||
'''anchorY''': (number) <translate>Anchor position in Sprite's internal coordinates</translate> <br/>  | '''anchorY''': (number) <translate>Anchor position in Sprite's internal coordinates</translate> <br/>  | ||
'''anchorZ''': (number) <translate>Anchor position in Sprite's internal coordinates</translate> '''optional'''<br/>  | '''anchorZ''': (number) <translate>Anchor position in Sprite's internal coordinates</translate> '''optional'''<br/>  | ||
Revision as of 07:29, 24 August 2018
Available since: Gideros 2015.03.22
Description
Sets x, y, z anchor position of Sprite in it's relative coordinates.
Meaning Sprite with dimensions 100x100 and anchor position of 50x50 would rotate around its center
 Sprite:setAnchorPosition(anchorX,anchorY,anchorZ)
Parameters
anchorX: (number) Anchor position in Sprite's internal coordinates 
anchorY: (number) Anchor position in Sprite's internal coordinates 
anchorZ: (number) Anchor position in Sprite's internal coordinates optional