Difference between revisions of "Sprite:setAnchorPosition"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
− | '''Available since:''' Gideros 2015.03.22<br/> | + | '''<translate>Available since</translate>:''' Gideros 2015.03.22<br/> |
− | === Description === | + | === <translate>Description</translate> === |
<translate>Sets x, y, z anchor position of [[Special:MyLanguage/Sprite|Sprite]] in it's relative coordinates. | <translate>Sets x, y, z anchor position of [[Special:MyLanguage/Sprite|Sprite]] in it's relative coordinates. | ||
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Sprite:setAnchorPosition(anchorX,anchorY,anchorZ) | Sprite:setAnchorPosition(anchorX,anchorY,anchorZ) | ||
</source> | </source> | ||
− | === Parameters === | + | === <translate>Parameters</translate> === |
'''anchorX''': (number) <translate>Anchor position in Sprite's internal coordinates</translate> <br/> | '''anchorX''': (number) <translate>Anchor position in Sprite's internal coordinates</translate> <br/> | ||
'''anchorY''': (number) <translate>Anchor position in Sprite's internal coordinates</translate> <br/> | '''anchorY''': (number) <translate>Anchor position in Sprite's internal coordinates</translate> <br/> | ||
'''anchorZ''': (number) <translate>Anchor position in Sprite's internal coordinates</translate> '''optional'''<br/> | '''anchorZ''': (number) <translate>Anchor position in Sprite's internal coordinates</translate> '''optional'''<br/> |
Revision as of 07:29, 24 August 2018
Available since: Gideros 2015.03.22
Description
Sets x, y, z anchor position of Sprite in it's relative coordinates.
Meaning Sprite with dimensions 100x100 and anchor position of 50x50 would rotate around its center
Sprite:setAnchorPosition(anchorX,anchorY,anchorZ)
Parameters
anchorX: (number) Anchor position in Sprite's internal coordinates
anchorY: (number) Anchor position in Sprite's internal coordinates
anchorZ: (number) Anchor position in Sprite's internal coordinates optional