Difference between revisions of "Gaming:deleteState"
From GiderosMobile
| Line 1: | Line 1: | ||
__NOTOC__  | __NOTOC__  | ||
| − | '''Available since:''' Gideros 2012.09<br/>  | + | '''<translate>Available since</translate>:''' Gideros 2012.09<br/>  | 
| − | === Description ===  | + | === <translate>Description</translate> ===  | 
<translate>Delete a data element in cloud storage. Either [[Special:MyLanguage/Event.STATE_ERROR|Event.STATE_ERROR]] or [[Special:MyLanguage/Event.STATE_DELETED|Event.STATE_DELETED]] will be triggered.</translate>  | <translate>Delete a data element in cloud storage. Either [[Special:MyLanguage/Event.STATE_ERROR|Event.STATE_ERROR]] or [[Special:MyLanguage/Event.STATE_DELETED|Event.STATE_DELETED]] will be triggered.</translate>  | ||
<source lang="lua">  | <source lang="lua">  | ||
  Gaming:deleteState(key)  |   Gaming:deleteState(key)  | ||
</source>  | </source>  | ||
| − | === Parameters ===  | + | === <translate>Parameters</translate> ===  | 
'''key''': (number) <translate>Key to delete</translate> <br/>  | '''key''': (number) <translate>Key to delete</translate> <br/>  | ||
Revision as of 07:27, 24 August 2018
Available since: Gideros 2012.09
Description
Delete a data element in cloud storage. Either Event.STATE_ERROR or Event.STATE_DELETED will be triggered.
 Gaming:deleteState(key)
Parameters
key: (number) Key to delete