Difference between revisions of "MovieClip:setReverseAction"
From GiderosMobile
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
− | '''Available since:''' Gideros 2018.3<br/> | + | '''<translate>Available since</translate>:''' Gideros 2018.3<br/> |
− | === Description === | + | === <translate>Description</translate> === |
<translate><br /> | <translate><br /> | ||
Sets a *reverse* action to the specified frame. When the movie clip reaches a frame <br /> | Sets a *reverse* action to the specified frame. When the movie clip reaches a frame <br /> | ||
Line 9: | Line 9: | ||
MovieClip:setReverseAction(frame) | MovieClip:setReverseAction(frame) | ||
</source> | </source> | ||
− | === Parameters === | + | === <translate>Parameters</translate> === |
'''frame''': (int) <translate>the frame number</translate> <br/> | '''frame''': (int) <translate>the frame number</translate> <br/> |
Revision as of 07:26, 24 August 2018
Available since: Gideros 2018.3
Description
Sets a *reverse* action to the specified frame. When the movie clip reaches a frame
with reverse action, it changes playing direction. This function is can be used to create back and forth animations, even endless.
MovieClip:setReverseAction(frame)
Parameters
frame: (int) the frame number