Difference between revisions of "Event.STATE CONFLICT"
From GiderosMobile
Line 4: | Line 4: | ||
=== Description === | === Description === | ||
<translate>A conflict was detected between local data and server data. <br/> | <translate>A conflict was detected between local data and server data. <br/> | ||
− | Call | + | Call [[Gaming:resolveState]] to fix.<br/></translate> |
=== Parameters === | === Parameters === | ||
'''key''': (number) <translate>State key</translate><br/> | '''key''': (number) <translate>State key</translate><br/> |
Revision as of 13:54, 23 August 2018
Available since: Gideros 2012.09
Value: stateConflict
Description
A conflict was detected between local data and server data.
Call Gaming:resolveState to fix.
Parameters
key: (number) State key
version: (string) Version information
localData: (string) Local data
serverData: (stringr) Server data