Difference between revisions of "Sprite:getMatrix"
From GiderosMobile
Line 2: | Line 2: | ||
'''Available since:''' Gideros 2011.6<br/> | '''Available since:''' Gideros 2011.6<br/> | ||
=== Description === | === Description === | ||
− | <br /> | + | <translate><br /> |
− | Returns the transformation matrix of the sprite. Each invocation of this function returns a new | + | Returns the transformation matrix of the sprite. Each invocation of this function returns a new [[[Matrix]]] object.<br /> |
− | <br /> | + | <br /></translate> |
<source lang="lua"> | <source lang="lua"> | ||
(Matrix) = Sprite:getMatrix() | (Matrix) = Sprite:getMatrix() | ||
</source> | </source> | ||
=== Return values === | === Return values === | ||
− | '''Returns''' (Matrix) The transformation matrix of the sprite<br/> | + | '''Returns''' (Matrix) <translate>The transformation matrix of the sprite</translate><br/> |
Revision as of 13:38, 23 August 2018
Available since: Gideros 2011.6
Description
Returns the transformation matrix of the sprite. Each invocation of this function returns a new [[[Matrix]]] object.
(Matrix) = Sprite:getMatrix()
Return values
Returns (Matrix) The transformation matrix of the sprite