Difference between revisions of "B2.Shape"
From GiderosMobile
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A shape is used for collision detection.<br /> | A shape is used for collision detection.<br /> | ||
You can not create a `b2.Shape` instance directly, but instead you create `b2.CircleShape`, `b2.ChainShape` and `b2.PolygonShape` instances.<br /> | You can not create a `b2.Shape` instance directly, but instead you create `b2.CircleShape`, `b2.ChainShape` and `b2.PolygonShape` instances.<br /> | ||
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=== Methods === | === Methods === |
Revision as of 10:02, 23 August 2018
Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6
Description
A shape is used for collision detection.
You can not create a `b2.Shape` instance directly, but instead you create `b2.CircleShape`, `b2.ChainShape` and `b2.PolygonShape` instances.
Methods |
EventsConstants |