Difference between revisions of "B2.DebugDraw"

From GiderosMobile
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'''Available since:''' Gideros 2011.6<br/>
 
'''Available since:''' Gideros 2011.6<br/>
 
=== Description ===
 
=== Description ===
<br />
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<translate><br />
The `b2.DebugDraw` class is used to provide debug drawing of physical entities in your application. <br />
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The [[[b2.DebugDraw]]] class is used to provide debug drawing of physical entities in your application. <br />
<br />
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<br /></translate>
 
=== Examples ===
 
=== Examples ===
 
'''Example'''<br/>
 
'''Example'''<br/>
<source lang="lua">local debugDraw = b2.DebugDraw.new()<br />
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<source lang="lua">local debugDraw = b2.DebugDraw.new()
world:setDebugDraw(debugDraw)<br />
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world:setDebugDraw(debugDraw)
 
stage:addChild(debugDraw)</source>
 
stage:addChild(debugDraw)</source>
 
{|-
 
{|-

Revision as of 13:34, 23 August 2018

Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6

Description


The [[[b2.DebugDraw]]] class is used to provide debug drawing of physical entities in your application.

Examples

Example

local debugDraw = b2.DebugDraw.new()
world:setDebugDraw(debugDraw)
stage:addChild(debugDraw)

Methods

b2.DebugDraw.new -
b2.DebugDraw:appendFlags - append flags to the current flags
b2.DebugDraw:clearFlags - clear flags from the current flags
b2.DebugDraw:getFlags - returns the debug drawing flags
b2.DebugDraw:setFlags - sets the debug drawing flags

Events

Constants

b2.DebugDraw.AABB_BIT
b2.DebugDraw.CENTER_OF_MASS_BIT
b2.DebugDraw.JOINT_BIT
b2.DebugDraw.PAIR_BIT
b2.DebugDraw.SHAPE_BIT