Difference between revisions of "Sprite:hitTestPoint"
From GiderosMobile
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'''Available since:''' Gideros 2011.6<br/> | '''Available since:''' Gideros 2011.6<br/> | ||
=== Description === | === Description === | ||
− | <br /> | + | <translate><br /> |
Checks whether the given coordinates (in global coordinate system) is in bounds of the sprite.<br /> | Checks whether the given coordinates (in global coordinate system) is in bounds of the sprite.<br /> | ||
<br /> | <br /> | ||
− | <br /> | + | <br /></translate> |
<source lang="lua"> | <source lang="lua"> | ||
(bool) = Sprite:hitTestPoint(x,y,shapeFlag) | (bool) = Sprite:hitTestPoint(x,y,shapeFlag) | ||
</source> | </source> | ||
=== Parameters === | === Parameters === | ||
− | '''x''': (number) | + | '''x''': (number) <translate></translate> <br/> |
− | '''y''': (number) | + | '''y''': (number) <translate></translate> <br/> |
− | '''shapeFlag''': (bool) Take clipping/masking into consideration when testing hit point '''optional'''<br/> | + | '''shapeFlag''': (bool) <translate>Take clipping/masking into consideration when testing hit point</translate> '''optional'''<br/> |
=== Return values === | === Return values === | ||
− | '''Returns''' (bool) | + | '''Returns''' (bool) <translate>[[[true` if the given global coordinates are in bounds of the sprite, `false]]] otherwise.</translate><br/> |
Revision as of 13:33, 23 August 2018
Available since: Gideros 2011.6
Description
Checks whether the given coordinates (in global coordinate system) is in bounds of the sprite.
(bool) = Sprite:hitTestPoint(x,y,shapeFlag)
Parameters
x: (number)
y: (number)
shapeFlag: (bool) Take clipping/masking into consideration when testing hit point optional
Return values
Returns (bool) [[[true` if the given global coordinates are in bounds of the sprite, `false]]] otherwise.