Difference between revisions of "Event.STATE CONFLICT"
From GiderosMobile
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'''Value:''' stateConflict<br/> | '''Value:''' stateConflict<br/> | ||
=== Description === | === Description === | ||
− | A conflict was detected between local data and server data. <br/> | + | <translate>A conflict was detected between local data and server data. <br/> |
− | Call | + | Call [[[Gaming:resolveState]]] to fix.<br/></translate> |
=== Parameters === | === Parameters === | ||
− | '''key''': (number) State key<br/> | + | '''key''': (number) <translate>State key</translate><br/> |
− | '''version''': (string) Version information<br/> | + | '''version''': (string) <translate>Version information</translate><br/> |
− | '''localData''': (string) Local data<br/> | + | '''localData''': (string) <translate>Local data</translate><br/> |
− | '''serverData''': (stringr) Server data<br/> | + | '''serverData''': (stringr) <translate>Server data</translate><br/> |
Revision as of 13:33, 23 August 2018
Available since: Gideros 2012.09
Value: stateConflict
Description
A conflict was detected between local data and server data.
Call [[[Gaming:resolveState]]] to fix.
Parameters
key: (number) State key
version: (string) Version information
localData: (string) Local data
serverData: (stringr) Server data