Difference between revisions of "FBInstant.payments.getCatalogAsync"
From GiderosMobile
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'''Available since:''' Gideros 2018.3<br/> | '''Available since:''' Gideros 2018.3<br/> | ||
=== Description === | === Description === | ||
− | <br /> | + | <translate><br /> |
Fetches the game's product catalog.<br /> | Fetches the game's product catalog.<br /> | ||
− | <br /> | + | <br /></translate> |
<source lang="lua"> | <source lang="lua"> | ||
FBInstant.payments.getCatalogAsync(callback) | FBInstant.payments.getCatalogAsync(callback) | ||
</source> | </source> | ||
=== Parameters === | === Parameters === | ||
− | '''callback''': (function) A function that will be called with two arguments: a set of key-value pairs that are the products that are registered to the game or nil if the operation failed, and an error code if the function failed. <br/> | + | '''callback''': (function) <translate>A function that will be called with two arguments: a set of key-value pairs that are the products that are registered to the game or nil if the operation failed, and an error code if the function failed.</translate> <br/> |
=== Examples === | === Examples === | ||
'''Example 1'''<br/> | '''Example 1'''<br/> | ||
− | <source lang="lua" | + | <source lang="lua"> |
FBInstant.payments.getCatalogAsync(function(result,error) | FBInstant.payments.getCatalogAsync(function(result,error) | ||
if result then | if result then | ||
Line 22: | Line 22: | ||
<br/></source> | <br/></source> | ||
'''Example 2'''<br/> | '''Example 2'''<br/> | ||
− | <source lang="lua" | + | <source lang="lua"> |
FBInstant.payments.getCatalogAsync(function(result,error) | FBInstant.payments.getCatalogAsync(function(result,error) | ||
if result then | if result then |
Revision as of 13:32, 23 August 2018
Available since: Gideros 2018.3
Description
Fetches the game's product catalog.
FBInstant.payments.getCatalogAsync(callback)
Parameters
callback: (function) A function that will be called with two arguments: a set of key-value pairs that are the products that are registered to the game or nil if the operation failed, and an error code if the function failed.
Examples
Example 1
FBInstant.payments.getCatalogAsync(function(result,error)
if result then
for key,value in pairs(result) do
print(key,value)
end
end
end)
<br/>
Example 2
FBInstant.payments.getCatalogAsync(function(result,error)
if result then
for loop=1,#result do
local p=result[loop]
print("title,id,description,umage,price,currency",p.title,p.productID,p.description,p.imageURI,p.price,p.priceCurrencyCode)
end
end
end)
<br/>