Difference between revisions of "Mesh:setTexture"

From GiderosMobile
Line 2: Line 2:
 
'''Available since:''' Gideros 2012.09<br/>
 
'''Available since:''' Gideros 2012.09<br/>
 
=== Description ===
 
=== Description ===
<br />
+
<translate><br />
 
Sets the texture.<br />
 
Sets the texture.<br />
<br />
+
<br /></translate>
 
<source lang="lua">
 
<source lang="lua">
 
  Mesh:setTexture(texture,slot)
 
  Mesh:setTexture(texture,slot)
 
</source>
 
</source>
 
=== Parameters ===
 
=== Parameters ===
'''texture''': (TextureBase) <br/>
+
'''texture''': (TextureBase) <translate></translate> <br/>
'''slot''': (number) The slot number which we are adding the Texture to (Meshes can have multiple Textures, one per slot). If omitted, slot=0 is assumed '''optional'''<br/>
+
'''slot''': (number) <translate>The slot number which we are adding the Texture to (Meshes can have multiple Textures, one per slot). If omitted, slot=0 is assumed</translate> '''optional'''<br/>

Revision as of 13:32, 23 August 2018

Available since: Gideros 2012.09

Description


Sets the texture.

 Mesh:setTexture(texture,slot)

Parameters

texture: (TextureBase)
slot: (number) The slot number which we are adding the Texture to (Meshes can have multiple Textures, one per slot). If omitted, slot=0 is assumed optional