Difference between revisions of "Mesh:setTexture"
From GiderosMobile
Line 2: | Line 2: | ||
'''Available since:''' Gideros 2012.09<br/> | '''Available since:''' Gideros 2012.09<br/> | ||
=== Description === | === Description === | ||
− | <br /> | + | <translate><br /> |
Sets the texture.<br /> | Sets the texture.<br /> | ||
− | <br /> | + | <br /></translate> |
<source lang="lua"> | <source lang="lua"> | ||
Mesh:setTexture(texture,slot) | Mesh:setTexture(texture,slot) | ||
</source> | </source> | ||
=== Parameters === | === Parameters === | ||
− | '''texture''': (TextureBase) | + | '''texture''': (TextureBase) <translate></translate> <br/> |
− | '''slot''': (number) The slot number which we are adding the Texture to (Meshes can have multiple Textures, one per slot). If omitted, slot=0 is assumed '''optional'''<br/> | + | '''slot''': (number) <translate>The slot number which we are adding the Texture to (Meshes can have multiple Textures, one per slot). If omitted, slot=0 is assumed</translate> '''optional'''<br/> |
Revision as of 13:32, 23 August 2018
Available since: Gideros 2012.09
Description
Sets the texture.
Mesh:setTexture(texture,slot)
Parameters
texture: (TextureBase)
slot: (number) The slot number which we are adding the Texture to (Meshes can have multiple Textures, one per slot). If omitted, slot=0 is assumed optional