Difference between revisions of "Path2D:setTexture"
From GiderosMobile
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'''Available since:''' Gideros 2016.04<br/> | '''Available since:''' Gideros 2016.04<br/> | ||
=== Description === | === Description === | ||
− | Sets texture for fill and optionally apply transformation matrix to it. | + | <translate>Sets texture for fill and optionally apply transformation matrix to it.</translate> |
<source lang="lua"> | <source lang="lua"> | ||
Path2D:setTexture(texture,matrix) | Path2D:setTexture(texture,matrix) | ||
</source> | </source> | ||
=== Parameters === | === Parameters === | ||
− | '''texture''': (TextureBase) texture to use as fill <br/> | + | '''texture''': (TextureBase) <translate>texture to use as fill</translate> <br/> |
− | '''matrix''': (Matrix) transformation matrix for texture '''optional'''<br/> | + | '''matrix''': (Matrix) <translate>transformation matrix for texture</translate> '''optional'''<br/> |
Revision as of 13:32, 23 August 2018
Available since: Gideros 2016.04
Description
Sets texture for fill and optionally apply transformation matrix to it.
Path2D:setTexture(texture,matrix)
Parameters
texture: (TextureBase) texture to use as fill
matrix: (Matrix) transformation matrix for texture optional