Difference between revisions of "Sound"

From GiderosMobile
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Control of the playing sound is performed through the `SoundChannel`<br />
 
Control of the playing sound is performed through the `SoundChannel`<br />
 
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=== Methods ===
 
=== Methods ===

Revision as of 09:12, 23 August 2018

Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6

Description


The `Sound` class lets you load and play WAV, MP3, MOD, XM, S3M and IT sound files.
Control of the playing sound is performed through the `SoundChannel`
object.

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Methods

Sound.new - creates a new Sound object
Sound.setListenerPosition -
Sound:getLength -
Sound:play - creates a new SoundChannel object to play the sound
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Events

Constants

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