Difference between revisions of "B2.World:createParticleSystem"
From GiderosMobile
Line 24: | Line 24: | ||
(b2.ParticleSystem) = b2.World:createParticleSystem(particleSysDef) | (b2.ParticleSystem) = b2.World:createParticleSystem(particleSysDef) | ||
</source> | </source> | ||
− | '''particleSysDef''': (table) parameters that define particle system | + | === Parameters === |
+ | '''particleSysDef''': (table) parameters that define particle system <br/> | ||
+ | === Return values === | ||
'''Returns''' (b2.ParticleSystem) new particle system<br/> | '''Returns''' (b2.ParticleSystem) new particle system<br/> |
Revision as of 10:45, 23 August 2018
Available since: Gideros 2015.06.30
Description
Creats new particle system, which will use Liquid fun. Parameters that you can provide in table: "pressureStrength", "dampingStrength", "elaticStrength", "springStrength", "viscousStrength", "surfaceTensionPressureStrength", "surfaceTensionNormalStrength", "repulsiveStrength", "powderStrength", "ejectionStrength", "staticPressureStrength", "staticPressureRelaxation", "colorMixingStrength", "lifetimeGranularity", "radius", "staticPressureIterations", "destroyByAge"
(b2.ParticleSystem) = b2.World:createParticleSystem(particleSysDef)
Parameters
particleSysDef: (table) parameters that define particle system
Return values
Returns (b2.ParticleSystem) new particle system