Difference between revisions of "B2.Joint"

From GiderosMobile
(Created page with "__NOTOC__ '''Supported platforms:''' <br/> '''Available since:''' Gideros 2011.6<br/> === Description === <br /> The `b2.Joint` class is the base joint class. Joints are used...")
 
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__NOTOC__
 
__NOTOC__
'''Supported platforms:''' <br/>
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'''Supported platforms:''' android, ios, mac, pc<br/>
 
'''Available since:''' Gideros 2011.6<br/>
 
'''Available since:''' Gideros 2011.6<br/>
 
=== Description ===
 
=== Description ===
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The `b2.Joint` class is the base joint class. Joints are used to constraint two bodies together in various fashions. Some joints also feature limits and motors. <br />
 
The `b2.Joint` class is the base joint class. Joints are used to constraint two bodies together in various fashions. Some joints also feature limits and motors. <br />
 
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{|-
 
{|-
 
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=== Methods ===
 
=== Methods ===
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[[b2.Joint:getAnchorA]] - returns the anchor point on bodyA in world coordinates<br/>
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[[b2.Joint:getAnchorB]] - returns the anchor point on bodyB in world coordinates<br/>
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[[b2.Joint:getBodyA]] - returns the first body attached to this joint<br/>
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[[b2.Joint:getBodyB]] - returns the second body attached to this joint<br/>
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[[b2.Joint:getReactionForce]] - returns the reaction force on bodyB at the joint anchor<br/>
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[[b2.Joint:getReactionTorque]] - returns the reaction torque on bodyB<br/>
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[[b2.Joint:getType]] - returns a value that represents the type<br/>
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[[b2.Joint:isActive]] - is active?<br/>
 
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=== Events ===
 
=== Events ===
 
=== Constants ===
 
=== Constants ===
 
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Revision as of 08:58, 23 August 2018

Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6

Description


The `b2.Joint` class is the base joint class. Joints are used to constraint two bodies together in various fashions. Some joints also feature limits and motors.







Methods

b2.Joint:getAnchorA - returns the anchor point on bodyA in world coordinates
b2.Joint:getAnchorB - returns the anchor point on bodyB in world coordinates
b2.Joint:getBodyA - returns the first body attached to this joint
b2.Joint:getBodyB - returns the second body attached to this joint
b2.Joint:getReactionForce - returns the reaction force on bodyB at the joint anchor
b2.Joint:getReactionTorque - returns the reaction torque on bodyB
b2.Joint:getType - returns a value that represents the type
b2.Joint:isActive - is active?

Events

Constants