Difference between revisions of "Mesh:setTexture"

From GiderosMobile
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  Mesh:setTexture(texture,slot)
 
  Mesh:setTexture(texture,slot)
 
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'''texture''': (TextureBase)  ''''''<br/>
+
=== Parameters ===
 +
'''texture''': (TextureBase)  <br/>
 
'''slot''': (number) The slot number which we are adding the Texture to (Meshes can have multiple Textures, one per slot). If omitted, slot=0 is assumed '''optional'''<br/>
 
'''slot''': (number) The slot number which we are adding the Texture to (Meshes can have multiple Textures, one per slot). If omitted, slot=0 is assumed '''optional'''<br/>

Revision as of 10:39, 23 August 2018

Available since: Gideros 2012.09

Description


Sets the texture.

 Mesh:setTexture(texture,slot)

Parameters

texture: (TextureBase)
slot: (number) The slot number which we are adding the Texture to (Meshes can have multiple Textures, one per slot). If omitted, slot=0 is assumed optional