Difference between revisions of "R3d.CapsuleShape"

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=== Methods ===
 
=== Methods ===
[[r3d.CapsuleShape.new]] ''creates a new collision capsule shape''<br/>
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[[r3d.CapsuleShape.new]] ''creates a new collision capsule shape''<br/><!--GIDEROSMTD:r3d.CapsuleShape.new(radius,height) creates a new collision capsule shape-->
<!-- GIDEROSMTD:r3d.CapsuleShape.new(radius,height) creates a new collision capsule shape -->
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[[r3d.CapsuleShape:setHeight]] ''sets the height of a collision capsule shape''<br/><!--GIDEROSMTD:r3d.CapsuleShape:setHeight(number) sets the height of a collision capsule shape-->
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[[r3d.CapsuleShape:setRadius]] ''sets the radius of a collision capsule shape''<br/><!--GIDEROSMTD:r3d.CapsuleShape:setRadius(number) sets the radius of a collision capsule shape-->
  
 
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Revision as of 02:40, 19 December 2025

Supported platforms: Platform android.pngPlatform ios.pngPlatform mac.pngPlatform pc.pngPlatform html5.pngPlatform winrt.pngPlatform win32.png
Available since: Gideros 2019.10

Description

The CapsuleShape class describes a capsule collision shape around the local Y axis and centered at the origin of the shape local-space. It is the convex hull of two spheres. It can also be seen as an elongated sphere.

Methods

r3d.CapsuleShape.new creates a new collision capsule shape

r3d.CapsuleShape:setHeight sets the height of a collision capsule shape
r3d.CapsuleShape:setRadius sets the radius of a collision capsule shape