Difference between revisions of "Buffer.new"

From GiderosMobile
 
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=== Description ===
 
=== Description ===
 
Creates a new '''Buffer''' object.
 
Creates a new '''Buffer''' object.
<source lang="lua">
+
<syntaxhighlight lang="lua">
 
Buffer.new(name)
 
Buffer.new(name)
</source>
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</syntaxhighlight>
  
 
=== Parameters ===
 
=== Parameters ===
 
'''name''': (string) the buffer name<br/>
 
'''name''': (string) the buffer name<br/>
 +
 +
=== Example ===
 +
<syntaxhighlight lang="lua">
 +
local tex = Texture.new("gfx/cat.jpg")
 +
local bmp = Bitmap.new(tex)
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local rt = RenderTarget.new(tex:getWidth(), tex:getHeight())
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rt:draw(bmp)
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local buff = Buffer.new("buffer.jpg") -- create a buffer
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rt:save("|B|buffer.jpg") -- write to the buffer
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 +
local bbmp = Bitmap.new(Texture.new("|B|buffer.jpg"))
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stage:addChild(bbmp)
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</syntaxhighlight>
  
 
{{Buffer}}
 
{{Buffer}}

Latest revision as of 17:25, 20 February 2025

Available since: Gideros 2020.2
Class: Buffer

Description

Creates a new Buffer object.

Buffer.new(name)

Parameters

name: (string) the buffer name

Example

local tex = Texture.new("gfx/cat.jpg")
local bmp = Bitmap.new(tex)
local rt = RenderTarget.new(tex:getWidth(), tex:getHeight())
rt:draw(bmp)
local buff = Buffer.new("buffer.jpg") -- create a buffer
rt:save("|B|buffer.jpg") -- write to the buffer

local bbmp = Bitmap.new(Texture.new("|B|buffer.jpg"))
stage:addChild(bbmp)