Difference between revisions of "Bump"
From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>") |
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__NOTOC__ | __NOTOC__ | ||
<!-- GIDEROSOBJ:bump --> | <!-- GIDEROSOBJ:bump --> | ||
− | '''Supported platforms:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/> | + | '''Supported platforms:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]][[File:Platform linux.png]]<br/> |
'''Available since:''' Gideros 2017.8<br/> | '''Available since:''' Gideros 2017.8<br/> | ||
Latest revision as of 00:05, 11 November 2024
Supported platforms:
Available since: Gideros 2017.8
Description
This is a native (and much faster) implementation of excellent bump.lua collision library.
require "cbump"
See full original documentation here: https://github.com/kikito/bump.lua
You may also have a look at this section CBump, which is a full cbump 2D Platformer template.
Methods |
EventsConstants |