Difference between revisions of "RenderTarget.new"
m |
|||
(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
+ | '''Available since:''' Gideros 2024.3<br/> | ||
+ | '''Class:''' [[RenderTarget]]<br/> | ||
+ | |||
+ | === Description === | ||
+ | Creates a new RenderTarget object (Gideros 2024.3+). | ||
+ | <syntaxhighlight lang="lua"> | ||
+ | RenderTarget.new(width,height,filtering,options) | ||
+ | </syntaxhighlight> | ||
+ | |||
+ | === Parameters === | ||
+ | '''width''': (''number'') width of rendered texture<br/> | ||
+ | '''height''': (''number'') height of rendered texture<br/> | ||
+ | '''filtering''': (''boolean'') set texture filtering, that is smoothing the image ('''default = false''')<br/> | ||
+ | '''options''': now you can pass various options as a table: | ||
+ | * '''wrap''': (''string'') either "clamp" or "repeating" ('''default = "clamp"''')<br/> | ||
+ | * '''format''': (''string'') specify the wanted pixel format for this render target. Use ones of the [[TextureBase]] format constants, or leave nil for default ('''default = [[TextureBase.RGBA8888]]''')<br/> | ||
+ | * '''pow2''': (''boolean'') extend the texture to a power of two size internally ('''default = true''')<br/> | ||
+ | * '''filter''': (''boolean'') set texture filtering, that is smoothing the image ('''default = false''')<br/> | ||
+ | |||
+ | === Example === | ||
+ | '''Gideros 2024.3+''' | ||
+ | <syntaxhighlight lang="lua"> | ||
+ | local rt = RenderTarget.new(bmp:getWidth(), bmp:getHeight(), false, { pow2=false }) | ||
+ | </syntaxhighlight> | ||
+ | |||
+ | |||
+ | ---- | ||
+ | |||
+ | |||
'''Available since:''' Gideros 2013.06<br/> | '''Available since:''' Gideros 2013.06<br/> | ||
'''Class:''' [[RenderTarget]]<br/> | '''Class:''' [[RenderTarget]]<br/> | ||
Line 5: | Line 34: | ||
=== Description === | === Description === | ||
Creates a new RenderTarget object. | Creates a new RenderTarget object. | ||
− | < | + | <syntaxhighlight lang="lua"> |
RenderTarget.new(width,height,filtering,repeating,autoscale,depth,format,extend) | RenderTarget.new(width,height,filtering,repeating,autoscale,depth,format,extend) | ||
− | </ | + | </syntaxhighlight> |
=== Parameters === | === Parameters === | ||
'''width''': (number) width of rendered texture<br/> | '''width''': (number) width of rendered texture<br/> | ||
'''height''': (number) height of rendered texture<br/> | '''height''': (number) height of rendered texture<br/> | ||
− | '''filtering''': (boolean) | + | '''filtering''': (boolean) set texture filtering, that is smoothing the image ('''default = false''')<br/> |
− | '''repeating''': (boolean) | + | '''repeating''': (boolean) set texture repeating ('''default = false''')<br/> |
'''autoscale''': (boolean) whether the actual texture size should be scaled to match display resolution ('''default = false''')<br/> | '''autoscale''': (boolean) whether the actual texture size should be scaled to match display resolution ('''default = false''')<br/> | ||
− | '''depth''': (boolean) | + | '''depth''': (boolean) indicate this rendertarget will hold depth component. Setting this to true creates a render target suitable for shadow mapping ('''default = false''')<br/> |
'''format''': (string) specify the wanted pixel format for this render target. Use ones of the [[TextureBase]] format constants, or leave nil for default ('''default = [[TextureBase.RGBA8888]]''')<br/> | '''format''': (string) specify the wanted pixel format for this render target. Use ones of the [[TextureBase]] format constants, or leave nil for default ('''default = [[TextureBase.RGBA8888]]''')<br/> | ||
− | '''extend''': (boolean) | + | '''extend''': (boolean) extend the texture to a power of two size internally '''since Gideros 2022.5.1''' ('''default = true''')<br/> |
{{RenderTarget}} | {{RenderTarget}} |
Latest revision as of 13:27, 30 April 2024
Available since: Gideros 2024.3
Class: RenderTarget
Description
Creates a new RenderTarget object (Gideros 2024.3+).
RenderTarget.new(width,height,filtering,options)
Parameters
width: (number) width of rendered texture
height: (number) height of rendered texture
filtering: (boolean) set texture filtering, that is smoothing the image (default = false)
options: now you can pass various options as a table:
- wrap: (string) either "clamp" or "repeating" (default = "clamp")
- format: (string) specify the wanted pixel format for this render target. Use ones of the TextureBase format constants, or leave nil for default (default = TextureBase.RGBA8888)
- pow2: (boolean) extend the texture to a power of two size internally (default = true)
- filter: (boolean) set texture filtering, that is smoothing the image (default = false)
Example
Gideros 2024.3+
local rt = RenderTarget.new(bmp:getWidth(), bmp:getHeight(), false, { pow2=false })
Available since: Gideros 2013.06
Class: RenderTarget
Description
Creates a new RenderTarget object.
RenderTarget.new(width,height,filtering,repeating,autoscale,depth,format,extend)
Parameters
width: (number) width of rendered texture
height: (number) height of rendered texture
filtering: (boolean) set texture filtering, that is smoothing the image (default = false)
repeating: (boolean) set texture repeating (default = false)
autoscale: (boolean) whether the actual texture size should be scaled to match display resolution (default = false)
depth: (boolean) indicate this rendertarget will hold depth component. Setting this to true creates a render target suitable for shadow mapping (default = false)
format: (string) specify the wanted pixel format for this render target. Use ones of the TextureBase format constants, or leave nil for default (default = TextureBase.RGBA8888)
extend: (boolean) extend the texture to a power of two size internally since Gideros 2022.5.1 (default = true)