Difference between revisions of "Ads"

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__NOTOC__
 
__NOTOC__
'''Supported platforms:''' <br/>
+
<!-- GIDEROSOBJ:Ads -->
 +
'''Supported platforms:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform html5.png]][[File:Platform winrt.png]]<br/>
 
'''Available since:''' Gideros 2011.6<br/>
 
'''Available since:''' Gideros 2011.6<br/>
 +
'''Inherits from:''' [[EventDispatcher]]<br/>
 +
 
=== Description ===
 
=== Description ===
The idea is to provide common Ads interface for most of available ad frameworks, so that user's would not have to create a plugin for each of them separately, but rather it would be possible to wrap ad framework in single Java or Objective-C class (depending on the platform) and add it to the project, without even recompiling existing Ads Interface plugin.
+
The idea is to provide a common Ads interface for most of available ad frameworks. A common ads interface allows users to switch and fall back between ad frameworks at runtime.
 +
 
 +
More information available in [http://docs.giderosmobile.com/interface/ads](Ads interface guide).
 +
 
 +
=== Examples ===
 +
'''Admob'''
 +
<syntaxhighlight lang="lua">
 +
Ads = Core.class(Sprite) -- you need to add "Ads" and "Gaming" to your project Plugins
 +
 
 +
function Ads:init()
 +
-- ads
 +
self.ADMOB_APP_ID = "ca-app-pub-3940256099942544~3347511713" -- google test id
 +
self.ADMOB_UNIT_ID = "ca-app-pub-3940256099942544/6300978111" -- google test id
 +
 
 +
-- admob (setup for simple banner adverts), note: only visible on phone/tablet
 +
if application:getDeviceInfo() == "Android" then
 +
require 'ads' --create real object for on device
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self.ADMOB = Ads.new('admob')
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self.ADMOB:setKey(self.ADMOB_APP_ID)
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self.ADMOB:addEventListener(Event.AD_RECEIVED, function() -- show ad
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self.ADMOB:showAd('banner')
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self.ADMOB:setAlignment('center', 'bottom')
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end)
 +
self.ADMOB:addEventListener(Event.AD_FAILED, function(e) end)
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self.ADMOB:addEventListener(Event.AD_ACTION_BEGIN, function() end)
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self.ADMOB:addEventListener(Event.AD_ACTION_END, function() end)
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self.ADMOB:addEventListener(Event.AD_DISMISSED, function() end)
 +
 
 +
self.ADMOB:loadAd("banner", self.ADMOB_UNIT_ID) -- load ad
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else
 +
self.ADMOB = {} -- create fake object for testing in windows player
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self.ADMOB.loadAd = function() end
 +
self.ADMOB.showAd = function() end
 +
end
 +
 
 +
-- LISTENERS
 +
self:addEventListener("enterBegin", self.onTransitionInBegin, self)
 +
self:addEventListener("enterEnd", self.onTransitionInEnd, self)
 +
self:addEventListener("exitBegin", self.onTransitionOutBegin, self)
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self:addEventListener("exitEnd", self.onTransitionOutEnd, self)
 +
end
 +
 
 +
-- EVENT LISTENERS
 +
function Ads:onTransitionInBegin()
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end
 +
function Ads:onTransitionInEnd()
 +
end
 +
function Ads:onTransitionOutBegin()
 +
end
 +
function Ads:onTransitionOutEnd()
 +
end
 +
</syntaxhighlight>
 +
 
 +
 
 +
'''Creating fallbacks with Ads frameworks'''
 +
<syntaxhighlight lang="lua">
 +
--require plugin
 +
require "ads"
 +
 
 +
--initialize amazon
 +
amazon = Ads.new("amazon")
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amazon:setKey("amazon-key")
 +
 
 +
--initialize admob
 +
admob = Ads.new("admob")
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admob:setKey("admob-key")
 +
 
 +
--if amazon fails
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--show admob
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amazon:addEventListener(Event.AD_FAILED, function(e)
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print("amazon AD_FAILED", e.error)
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admob:showAd("auto")
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end)
 +
 
 +
--if admob fails
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--show amazon
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admob:addEventListener(Event.AD_FAILED, function(e)
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print("admob AD_FAILED", e.error)
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amazon:showAd("auto")
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end)
  
Additionally it would be able to support multiple ad frameworks simultaneously so users could switch and fall back between ad frameworks on runtime.
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--start displaying amazon ads
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amazon:showAd("auto")
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</syntaxhighlight>
  
More information available in [http://docs.giderosmobile.com/interface/ads](Ads interface guide).
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
{|-
 
{|-
| style="width: 50%;"|
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| style="width: 50%; vertical-align:top;"|
 
=== Methods ===
 
=== Methods ===
[[Ads.new]] - initializes new ad framework<br/>
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[[Ads.new]] ''initializes new ad framework''<br/><!--GIDEROSMTD:Ads.new(adframework) initializes a new ad framework-->
[[Ads:enableTesting]] - enable testing ads<br/>
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[[Ads:checkConsent]] ''triggers consent flow if needed''<br/><!-- GIDEROSMTD:Ads:checkConsent(parameters) triggers consent flow if need -->
[[Ads:get]] - gets property value of the ad<br/>
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[[Ads:enableTesting]] ''enables testing ads''<br/><!--GIDEROSMTD:Ads:enableTesting() enables testing ads-->
[[Ads:getHeight]] - gets the height of the ad<br/>
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[[Ads:get]] ''gets property value of the ad''<br/><!--GIDEROSMTD:Ads:get(property) gets the property value of the ad-->
[[Ads:getPosition]] - gets x and y position of the ad<br/>
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[[Ads:getHeight]] ''gets height of the ad''<br/><!--GIDEROSMTD:Ads:getHeight() gets the height of the ad-->
[[Ads:getWidth]] - gets width of the ad<br/>
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[[Ads:getPosition]] ''gets x and y position of the ad''<br/><!--GIDEROSMTD:Ads:getPosition() gets the x and y position of the ad-->
[[Ads:getX]] - gets x position of the ad<br/>
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[[Ads:getWidth]] ''gets width of the ad''<br/><!--GIDEROSMTD:Ads:getWidth() gets the width of the ad-->
[[Ads:getY]] - gets y position of the ad<br/>
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[[Ads:getX]] ''gets x position of the ad''<br/><!--GIDEROSMTD:Ads:getX() gets the x position of the ad-->
[[Ads:hideAd]] - hides ads<br/>
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[[Ads:getY]] ''gets y position of the ad''<br/><!--GIDEROSMTD:Ads:getY() gets the y position of the ad-->
[[Ads:set]] - sets property value of the ad<br/>
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[[Ads:hideAd]] ''hides the ad''<br/><!-- GIDEROSMTD:Ads:hideAd() hides the ad-->
[[Ads:setAlignment]] - sets alignment of the ad<br/>
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[[Ads:loadAd]] ''loads the ad''<br/><!-- GIDEROSMTD:Ads:loadAd() loads an ad-->
[[Ads:setKey]] - set keys for the framework<br/>
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[[Ads:set]] ''sets property value of the ad''<br/><!--GIDEROSMTD:Ads:set(property,value) sets the property value of the ad-->
[[Ads:setPosition]] - sets position of the ad<br/>
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[[Ads:setAlignment]] ''sets alignment of the ad''<br/><!--GIDEROSMTD:Ads:setAlignment(horizontal,vertical) sets the alignment of the ad-->
[[Ads:setX]] - Sets x position of the ad<br/>
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[[Ads:setKey]] ''sets keys for the framework''<br/><!--GIDEROSMTD:Ads:setKey(...) sets the keys for the framework-->
[[Ads:setY]] - sets y position of the ad<br/>
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[[Ads:setPosition]] ''sets position of the ad''<br/><!--GIDEROSMTD:Ads:setPosition(x,y) sets the position of the ad-->
[[Ads:showAd]] - display ad<br/>
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[[Ads:setX]] ''sets x position of the ad''<br/><!--GIDEROSMTD:Ads:setX(x) sets the x position of the ad-->
| style="width: 50%;"|
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[[Ads:setY]] ''sets y position of the ad''<br/><!--GIDEROSMTD:Ads:setY(y) sets the y position of the ad-->
 +
[[Ads:showAd]] ''displays the ad''<br/><!--GIDEROSMTD:Ads:showAd(...) displays the ad-->
 +
 
 +
| style="width: 50%; vertical-align:top;"|
 +
 
 
=== Events ===
 
=== Events ===
[[Event.AD_ACTION_BEGIN]]
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[[Event.AD_ACTION_BEGIN]]<br/><!--GIDEROSEVT:Event.AD_ACTION_BEGIN adActionBegin-->
[[Event.AD_ACTION_END]]
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[[Event.AD_ACTION_END]]<br/><!--GIDEROSEVT:Event.AD_ACTION_END adActionEnd-->
[[Event.AD_DISMISSED]]
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[[Event.AD_CONSENT]]<br/><!--GIDEROSEVT:Event.AD_CONSENTD adConsent-->
[[Event.AD_ERROR]]
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[[Event.AD_DISMISSED]]<br/><!--GIDEROSEVT:Event.AD_DISMISSED adDismissed-->
[[Event.AD_FAILED]]
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[[Event.AD_ERROR]]<br/><!--GIDEROSEVT:Event.AD_ERROR adError-->
[[Event.AD_RECEIVED]]
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[[Event.AD_FAILED]]<br/><!--GIDEROSEVT:Event.AD_FAILED adFailed-->
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[[Event.ADS_READY]]<br/><!--GIDEROSEVT:Event.ADS_READY adsReady-->
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[[Event.AD_RECEIVED]]<br/><!--GIDEROSEVT:Event.AD_RECEIVED adReceived-->
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[[Event.AD_REWARDED]]<br/><!--GIDEROSEVT:Event.AD_REWARDED adRewarded-->
 +
 
 
=== Constants ===
 
=== Constants ===
 
|}
 
|}
 +
 +
{{GIDEROS IMPORTANT LINKS}}

Latest revision as of 23:26, 28 August 2023

Supported platforms: Platform android.pngPlatform ios.pngPlatform html5.pngPlatform winrt.png
Available since: Gideros 2011.6
Inherits from: EventDispatcher

Description

The idea is to provide a common Ads interface for most of available ad frameworks. A common ads interface allows users to switch and fall back between ad frameworks at runtime.

More information available in [1](Ads interface guide).

Examples

Admob

Ads = Core.class(Sprite) -- you need to add "Ads" and "Gaming" to your project Plugins

function Ads:init()
	-- ads
	self.ADMOB_APP_ID = "ca-app-pub-3940256099942544~3347511713" -- google test id
	self.ADMOB_UNIT_ID = "ca-app-pub-3940256099942544/6300978111" -- google test id

	-- admob (setup for simple banner adverts), note: only visible on phone/tablet
	if application:getDeviceInfo() == "Android" then
		require 'ads' --create real object for on device
		self.ADMOB = Ads.new('admob')
		self.ADMOB:setKey(self.ADMOB_APP_ID)
		self.ADMOB:addEventListener(Event.AD_RECEIVED, function() -- show ad
			self.ADMOB:showAd('banner')
			self.ADMOB:setAlignment('center', 'bottom')
		end)
		self.ADMOB:addEventListener(Event.AD_FAILED, function(e) end)
		self.ADMOB:addEventListener(Event.AD_ACTION_BEGIN, function() end)
		self.ADMOB:addEventListener(Event.AD_ACTION_END, function() end)
		self.ADMOB:addEventListener(Event.AD_DISMISSED, function() end)

		self.ADMOB:loadAd("banner", self.ADMOB_UNIT_ID) -- load ad
	else
		self.ADMOB = {} -- create fake object for testing in windows player
		self.ADMOB.loadAd = function() end
		self.ADMOB.showAd = function() end
	end

	-- LISTENERS
	self:addEventListener("enterBegin", self.onTransitionInBegin, self)
	self:addEventListener("enterEnd", self.onTransitionInEnd, self)
	self:addEventListener("exitBegin", self.onTransitionOutBegin, self)
	self:addEventListener("exitEnd", self.onTransitionOutEnd, self)
end

-- EVENT LISTENERS
function Ads:onTransitionInBegin()
end
function Ads:onTransitionInEnd()
end
function Ads:onTransitionOutBegin()
end
function Ads:onTransitionOutEnd()
end


Creating fallbacks with Ads frameworks

--require plugin
require "ads"

--initialize amazon
amazon = Ads.new("amazon")
amazon:setKey("amazon-key")

--initialize admob
admob = Ads.new("admob")
admob:setKey("admob-key")

--if amazon fails
--show admob
amazon:addEventListener(Event.AD_FAILED, function(e)
	print("amazon AD_FAILED", e.error)
	admob:showAd("auto")
end)

--if admob fails
--show amazon
admob:addEventListener(Event.AD_FAILED, function(e)
	print("admob AD_FAILED", e.error)
	amazon:showAd("auto")
end)

--start displaying amazon ads
amazon:showAd("auto")

Methods

Ads.new initializes new ad framework
Ads:checkConsent triggers consent flow if needed
Ads:enableTesting enables testing ads
Ads:get gets property value of the ad
Ads:getHeight gets height of the ad
Ads:getPosition gets x and y position of the ad
Ads:getWidth gets width of the ad
Ads:getX gets x position of the ad
Ads:getY gets y position of the ad
Ads:hideAd hides the ad
Ads:loadAd loads the ad
Ads:set sets property value of the ad
Ads:setAlignment sets alignment of the ad
Ads:setKey sets keys for the framework
Ads:setPosition sets position of the ad
Ads:setX sets x position of the ad
Ads:setY sets y position of the ad
Ads:showAd displays the ad

Events

Event.AD_ACTION_BEGIN
Event.AD_ACTION_END
Event.AD_CONSENT
Event.AD_DISMISSED
Event.AD_ERROR
Event.AD_FAILED
Event.ADS_READY
Event.AD_RECEIVED
Event.AD_REWARDED

Constants