Difference between revisions of "SpineSprite:addAnimation"

From GiderosMobile
(Created page with "__NOTOC__ <languages /> '''<translate>Available since</translate>:''' Gideros 2018.12<br/> '''<translate>Class</translate>:''' SpineSprite<br/> ==...")
 
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=== <translate>Description</translate> ===
 
=== <translate>Description</translate> ===
 
<translate>Add or chain another animation</translate>
 
<translate>Add or chain another animation</translate>
<source lang="lua">
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<syntaxhighlight lang="lua">
 
SpineSprite:addAnimation(track,animation,mix,loop,delay)
 
SpineSprite:addAnimation(track,animation,mix,loop,delay)
</source>
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</syntaxhighlight>
 
=== <translate>Parameters</translate> ===
 
=== <translate>Parameters</translate> ===
 
'''track''': (integer) <translate>Track to use</translate><br/>
 
'''track''': (integer) <translate>Track to use</translate><br/>

Latest revision as of 14:33, 13 July 2023


Available since: Gideros 2018.12
Class: SpineSprite

Description

Add or chain another animation

SpineSprite:addAnimation(track,animation,mix,loop,delay)

Parameters

track: (integer) Track to use
animation: (string) Animation name
mix: (number) Mix duration
loop: (boolean) Wether the animation should loop
delay: (number) Delay before starting this new animation