Difference between revisions of "Sprite:setMatrix"

From GiderosMobile
(Created page with "__NOTOC__ '''Available since:''' Gideros 2011.6<br/> === Description === <br /> Sets the transformation matrix of the sprite.<br /> <br /> <source lang="lua"> = Sprite:setMatr...")
 
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
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__NOTOC__
 
__NOTOC__
 
'''Available since:''' Gideros 2011.6<br/>
 
'''Available since:''' Gideros 2011.6<br/>
 +
'''Class:''' [[Sprite]]<br/>
 +
 
=== Description ===
 
=== Description ===
<br />
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Sets the transformation matrix of the sprite.
Sets the transformation matrix of the sprite.<br />
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<syntaxhighlight lang="lua">
<br />
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Sprite:setMatrix(matrix)
<source lang="lua">
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</syntaxhighlight>
= Sprite:setMatrix(matrix,)
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</source>
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=== Parameters ===
'''matrix:''' (Matrix) ''''''<br/>
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'''matrix''': (Matrix) the new matrix<br/>
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 +
{{Sprite}}

Latest revision as of 14:33, 13 July 2023

Available since: Gideros 2011.6
Class: Sprite

Description

Sets the transformation matrix of the sprite.

Sprite:setMatrix(matrix)

Parameters

matrix: (Matrix) the new matrix