Difference between revisions of "TexturePackFont.new"

From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
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=== Description ===
 
=== Description ===
 
Creates a new '''TexturePackFont''' object.
 
Creates a new '''TexturePackFont''' object.
<source lang="lua">
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<syntaxhighlight lang="lua">
 
TexturePackFont.new(texturePack,mappings,scale,anchor)
 
TexturePackFont.new(texturePack,mappings,scale,anchor)
</source>
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</syntaxhighlight>
  
 
=== Parameters ===
 
=== Parameters ===
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=== Example ===
 
=== Example ===
 
'''Try to simulate arabic letters'''
 
'''Try to simulate arabic letters'''
<source lang="lua">
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<syntaxhighlight lang="lua">
 
local tp = TexturePack.new({"fonts/ar_ba.png", "fonts/ar_ta.png", "fonts/ar_tha.png"}) -- path to png images
 
local tp = TexturePack.new({"fonts/ar_ba.png", "fonts/ar_ta.png", "fonts/ar_tha.png"}) -- path to png images
 
local font = TexturePackFont.new(tp, {ba="fonts/ar_ba.png", ta="fonts/ar_ta.png", sa="fonts/ar_tha.png"}, 3, 0) -- tp, mappings, scale, anchory
 
local font = TexturePackFont.new(tp, {ba="fonts/ar_ba.png", ta="fonts/ar_ta.png", sa="fonts/ar_tha.png"}, 3, 0) -- tp, mappings, scale, anchory
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stage:addChild(tf2)
 
stage:addChild(tf2)
 
stage:addChild(tf3)
 
stage:addChild(tf3)
</source>
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</syntaxhighlight>
  
 
{{TexturePackFont}}
 
{{TexturePackFont}}

Latest revision as of 14:33, 13 July 2023

Available since: Gideros 2021.9
Class: TexturePackFont

Description

Creates a new TexturePackFont object.

TexturePackFont.new(texturePack,mappings,scale,anchor)

Parameters

texturePack: (TexturePack) the TexturePack object that will be wrapped in this font
mappings: (table) a character to filename map to associate characters with TexturePack images
scale: (double) a scale factor to apply to the texture pack images (default = 1)
anchor: (double) where the images should be laid relative to the text baseline (default = 1)

Example

Try to simulate arabic letters

local tp = TexturePack.new({"fonts/ar_ba.png", "fonts/ar_ta.png", "fonts/ar_tha.png"}) -- path to png images
local font = TexturePackFont.new(tp, {ba="fonts/ar_ba.png", ta="fonts/ar_ta.png", sa="fonts/ar_tha.png"}, 3, 0) -- tp, mappings, scale, anchory
local tf = TextField.new(font, "bata")
local tf2 = TextField.new(font, "taba sa")
local tf3 = TextField.new(font, "sa")
tf:setPosition(64*6, 64*1)
tf2:setPosition(64*6, 64*2)
tf3:setPosition(64*6, 64*3)
stage:addChild(tf)
stage:addChild(tf2)
stage:addChild(tf3)