Difference between revisions of "SoundChannel:setVolume"

From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
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__NOTOC__
 
__NOTOC__
'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
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'''Available since:''' Gideros 2011.6<br/>
=== <translate>Description</translate> ===
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'''Class:''' [[SoundChannel]]<br/>
<translate><br />
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Sets the volume of the sound channel.<br />
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=== Description ===
<br /></translate>
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Sets the volume of the sound channel.
<source lang="lua">
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<syntaxhighlight lang="lua">
SoundChannel:setVolume(volume)
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SoundChannel:setVolume(volume,balance)
</source>
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</syntaxhighlight>
=== <translate>Parameters</translate> ===
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'''volume''': (number) <translate>The new volume of the sound channel. Valid range of this parameter is between 0.0 and 1.0, where 1.0 is the maximum volume value.</translate> <br/>
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=== Parameters ===
 +
'''volume''': (number) the sound channel new volume. Valid range of this parameter is between 0.0 and 1.0, where 1.0 is the maximum volume value<br/>
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'''balance''': (number) the sound channel new balance ('''new Gideros 2022.6''')<br/>
 +
 
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=== Example ===
 +
<syntaxhighlight lang="lua">
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local bulletsnd = Sound.new("audio/shoot.wav")
 +
local channel = bulletsnd:play()
 +
channel:setVolume(0.5)
 +
</syntaxhighlight>
 +
 
 +
{{SoundChannel}}

Latest revision as of 14:33, 13 July 2023

Available since: Gideros 2011.6
Class: SoundChannel

Description

Sets the volume of the sound channel.

SoundChannel:setVolume(volume,balance)

Parameters

volume: (number) the sound channel new volume. Valid range of this parameter is between 0.0 and 1.0, where 1.0 is the maximum volume value
balance: (number) the sound channel new balance (new Gideros 2022.6)

Example

local bulletsnd = Sound.new("audio/shoot.wav")
local channel = bulletsnd:play()
channel:setVolume(0.5)