Difference between revisions of "Vector"
From GiderosMobile
(Created page with "__NOTOC__ '''Available since:''' Gideros 2022.1.3<br/> '''Class:''' math<br/> === Description === Support to Luau vectors. <source lang="lua"> (table) = vector(c1,...) </...") |
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=== Description === | === Description === | ||
Support to Luau vectors. | Support to Luau vectors. | ||
− | < | + | <syntaxhighlight lang="lua"> |
(table) = vector(c1,...) | (table) = vector(c1,...) | ||
</source> | </source> | ||
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=== Example === | === Example === | ||
− | < | + | <syntaxhighlight lang="lua"> |
local v1 = vector(1, 3, 5) | local v1 = vector(1, 3, 5) | ||
local v2 = vector(2, 4, 6) | local v2 = vector(2, 4, 6) |
Revision as of 14:32, 13 July 2023
Available since: Gideros 2022.1.3
Class: math
Description
Support to Luau vectors. <syntaxhighlight lang="lua"> (table) = vector(c1,...) </source>
Parameters
c1: (number) first vector coordinate
...: (multiple) up to 3 more vector coordinates optional
Return values
Returns (table) the vector coordinates, or nan if not a number
Example
<syntaxhighlight lang="lua"> local v1 = vector(1, 3, 5) local v2 = vector(2, 4, 6) print(v1 + v2) -- 3, 7, 11, nan </source>
- Math
- Math.abs
- Math.acos
- Math.asin
- Math.atan
- Math.atan2
- Math.ceil
- Math.clamp
- Math.cos
- Math.cosh
- Math.cross
- Math.deg
- Math.distance
- Math.distances
- Math.dot
- Math.edge
- Math.exp
- Math.fft
- Math.floor
- Math.fmod
- Math.frexp
- Math.ifft
- Math.inside
- Math.ldexp
- Math.length
- Math.log
- Math.log10
- Math.max
- Math.min
- Math.modf
- Math.nearest
- Math.noise
- Math.normalize
- Math.pow
- Math.rad
- Math.random
- Math.randomseed
- Math.raycast
- Math.round
- Math.sign
- Math.sin
- Math.sinh
- Math.sqrt
- Math.tan
- Math.tanh