Difference between revisions of "Sprite:setMatrix"

From GiderosMobile
m (Text replacement - "<source" to "<syntaxhighlight")
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=== Description ===
 
=== Description ===
 
Sets the transformation matrix of the sprite.
 
Sets the transformation matrix of the sprite.
<source lang="lua">
+
<syntaxhighlight lang="lua">
 
Sprite:setMatrix(matrix)
 
Sprite:setMatrix(matrix)
 
</source>
 
</source>

Revision as of 14:31, 13 July 2023

Available since: Gideros 2011.6
Class: Sprite

Description

Sets the transformation matrix of the sprite. <syntaxhighlight lang="lua"> Sprite:setMatrix(matrix) </source>

Parameters

matrix: (Matrix) the new matrix