Difference between revisions of "FBInstant.player.getSignedPlayerInfoAsync"

From GiderosMobile
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<translate><br />
 
<translate><br />
 
Fetch the player's unique identifier along with a signature that verifies that the identifier indeed comes from Facebook without being tampered with.<br /></translate>
 
Fetch the player's unique identifier along with a signature that verifies that the identifier indeed comes from Facebook without being tampered with.<br /></translate>
<source lang="lua">
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<syntaxhighlight lang="lua">
 
  FBInstant.player.getSignedPlayerInfoAsync(requestPayload,callback)
 
  FBInstant.player.getSignedPlayerInfoAsync(requestPayload,callback)
</source>
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</syntaxhighlight>
 
=== <translate>Parameters</translate> ===
 
=== <translate>Parameters</translate> ===
 
'''requestPayload''': (string) <translate>A developer-specified payload to include in the signed response.</translate> <br/>
 
'''requestPayload''': (string) <translate>A developer-specified payload to include in the signed response.</translate> <br/>
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=== <translate>Examples</translate> ===
 
=== <translate>Examples</translate> ===
 
'''Example'''<br/>
 
'''Example'''<br/>
<source lang="lua">
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<syntaxhighlight lang="lua">
 
FBInstant.player.getSignedPlayerInfoAsync("my_metadata", function(result,error)
 
FBInstant.player.getSignedPlayerInfoAsync("my_metadata", function(result,error)
 
     SendToMyServer(
 
     SendToMyServer(
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       100)
 
       100)
 
end)
 
end)
<br/></source>
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<br/></syntaxhighlight>
  
 
{{FBInstant.player}}
 
{{FBInstant.player}}

Latest revision as of 14:29, 13 July 2023


Available since: Gideros 2018.3
Class: Player

Description


Fetch the player's unique identifier along with a signature that verifies that the identifier indeed comes from Facebook without being tampered with.

 FBInstant.player.getSignedPlayerInfoAsync(requestPayload,callback)

Parameters

requestPayload: (string) A developer-specified payload to include in the signed response.
callback: (function) A function that will be called with two arguments: a SignedPlayerInfo object or nil is the operation failed, and an error code if the function failed.

Examples

Example

FBInstant.player.getSignedPlayerInfoAsync("my_metadata", function(result,error)
    SendToMyServer(
      result.getPlayerID(), -- same value as FBInstant.player.getID()
      result.getSignature(),
      "GAIN_COINS",
      100)
end)
<br/>