Difference between revisions of "Gaming:login"

From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
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__NOTOC__
 
__NOTOC__
 +
<languages />
 
'''<translate>Available since</translate>:''' Gideros 2012.09<br/>
 
'''<translate>Available since</translate>:''' Gideros 2012.09<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Gaming|Gaming]]<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Gaming|Gaming]]<br/>
 
=== <translate>Description</translate> ===
 
=== <translate>Description</translate> ===
 
<translate>Log into the gaming backend, if not already logged in. IF login is issued, events [[Special:MyLanguage/Event.LOGIN_COMPLETE|Event.LOGIN_COMPLETE]] or [[Special:MyLanguage/Event.LOGIN_ERROR|Event.LOGIN_ERROR]]will be triggered.</translate>
 
<translate>Log into the gaming backend, if not already logged in. IF login is issued, events [[Special:MyLanguage/Event.LOGIN_COMPLETE|Event.LOGIN_COMPLETE]] or [[Special:MyLanguage/Event.LOGIN_ERROR|Event.LOGIN_ERROR]]will be triggered.</translate>
<source lang="lua">
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<syntaxhighlight lang="lua">
 
  Gaming:login()
 
  Gaming:login()
</source>
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</syntaxhighlight>
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 +
{{Gaming}}

Latest revision as of 14:29, 13 July 2023


Available since: Gideros 2012.09
Class: Gaming

Description

Log into the gaming backend, if not already logged in. IF login is issued, events Event.LOGIN_COMPLETE or Event.LOGIN_ERRORwill be triggered.

 Gaming:login()