Difference between revisions of "FBInstant.player.canSubscribeBotAsync"
From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>") |
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__NOTOC__ | __NOTOC__ | ||
− | '''Available since:''' Gideros 2018.3.1<br/> | + | <languages /> |
− | === Description === | + | '''<translate>Available since</translate>:''' Gideros 2018.3.1<br/> |
− | <br /> | + | '''<translate>Class</translate>:''' [[Special:MyLanguage/Player|Player]]<br/> |
− | Whether a player can subscribe to the game bot or not. Developer can only call subscribeBotAsync() after checking canSubscribeBotAsync(), and the player will only be able to see this bot subscription dialog once for a specific game.<br /> | + | === <translate>Description</translate> === |
− | < | + | <translate><br /> |
+ | Whether a player can subscribe to the game bot or not. Developer can only call subscribeBotAsync() after checking canSubscribeBotAsync(), and the player will only be able to see this bot subscription dialog once for a specific game.<br /></translate> | ||
+ | <syntaxhighlight lang="lua"> | ||
FBInstant.player.canSubscribeBotAsync(callback) | FBInstant.player.canSubscribeBotAsync(callback) | ||
− | </ | + | </syntaxhighlight> |
− | '''callback''': (function) A function that will be called with two arguments: a boolean or nil is the operation failed, and an error code if the function failed. ''''''<br/> | + | === <translate>Parameters</translate> === |
+ | '''callback''': (function) <translate>A function that will be called with two arguments: a boolean or nil is the operation failed, and an error code if the function failed.</translate> <br/> | ||
+ | === <translate>Examples</translate> === | ||
+ | '''Example'''<br/> | ||
+ | <syntaxhighlight lang="lua"> | ||
+ | FBInstant.player.canSubscribeBotAsync(function(result,error) | ||
+ | if result then | ||
+ | print("Can subscribe") | ||
+ | else | ||
+ | print("Can't subscribe") | ||
+ | end | ||
+ | end) | ||
+ | <br/></syntaxhighlight> | ||
+ | |||
+ | {{FBInstant.player}} |
Latest revision as of 14:29, 13 July 2023
Available since: Gideros 2018.3.1
Class: Player
Description
Whether a player can subscribe to the game bot or not. Developer can only call subscribeBotAsync() after checking canSubscribeBotAsync(), and the player will only be able to see this bot subscription dialog once for a specific game.
FBInstant.player.canSubscribeBotAsync(callback)
Parameters
callback: (function) A function that will be called with two arguments: a boolean or nil is the operation failed, and an error code if the function failed.
Examples
Example
FBInstant.player.canSubscribeBotAsync(function(result,error)
if result then
print("Can subscribe")
else
print("Can't subscribe")
end
end)
<br/>
- FBInstant.player.canSubscribeBotAsync
- FBInstant.player.flushDataAsync
- FBInstant.player.getConnectedPlayersAsync
- FBInstant.player.getDataAsync
- FBInstant.player.getID
- FBInstant.player.getName
- FBInstant.player.getPhoto
- FBInstant.player.getSignedPlayerInfoAsync
- FBInstant.player.getStatsAsync
- FBInstant.player.incrementStatsAsync
- FBInstant.player.setDataAsync
- FBInstant.player.setStatsAsync
- FBInstant.player.subscribeBotAsync