Difference between revisions of "FBInstant.canCreateShortcutAsync"
From GiderosMobile
(Created page with "__NOTOC__ '''Available since:''' Gideros 2018.3.1<br/> === Description === <br /> Returns whether or not the user is eligible to have shortcut creation requested.<br /> <br />...") |
m (Text replacement - "</source>" to "</syntaxhighlight>") |
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__NOTOC__ | __NOTOC__ | ||
− | '''Available since:''' Gideros 2018.3.1<br/> | + | <languages /> |
− | === Description === | + | '''<translate>Available since</translate>:''' Gideros 2018.3.1<br/> |
− | <br /> | + | '''<translate>Class</translate>:''' [[Special:MyLanguage/* Initialisation and Core|* Initialisation and Core]]<br/> |
+ | === <translate>Description</translate> === | ||
+ | <translate><br /> | ||
Returns whether or not the user is eligible to have shortcut creation requested.<br /> | Returns whether or not the user is eligible to have shortcut creation requested.<br /> | ||
− | <br /> | + | <br /></translate> |
− | < | + | <syntaxhighlight lang="lua"> |
− | + | FBInstant.canCreateShortcutAsync(callback) | |
− | </ | + | </syntaxhighlight> |
− | '''callback | + | === <translate>Parameters</translate> === |
+ | '''callback''': (function) <translate>A function that will be called with two arguments: Will return true if the game can request the player create a shortcut to the game, and false otherwise and an error code if the function failed.</translate> <br/> | ||
+ | === <translate>Examples</translate> === | ||
+ | '''Example'''<br/> | ||
+ | <syntaxhighlight lang="lua"> | ||
+ | FBInstant.canCreateShortcutAsync(function(result,error) | ||
+ | if result then | ||
+ | print("Can creater shortcut") | ||
+ | else | ||
+ | print("Can't create shortcut") | ||
+ | end | ||
+ | end) | ||
+ | <br/></syntaxhighlight> | ||
+ | |||
+ | {{FBInstant}} |
Latest revision as of 14:26, 13 July 2023
Available since: Gideros 2018.3.1
Class: * Initialisation and Core
Description
Returns whether or not the user is eligible to have shortcut creation requested.
FBInstant.canCreateShortcutAsync(callback)
Parameters
callback: (function) A function that will be called with two arguments: Will return true if the game can request the player create a shortcut to the game, and false otherwise and an error code if the function failed.
Examples
Example
FBInstant.canCreateShortcutAsync(function(result,error)
if result then
print("Can creater shortcut")
else
print("Can't create shortcut")
end
end)
<br/>
- FBInstant.canCreateShortcutAsync
- FBInstant.checkCanPlayerMatchAsync
- FBInstant.createShortcutAsync
- FBInstant.getEntryPointAsync
- FBInstant.getEntryPointData
- FBInstant.getInterstitialAdAsync
- FBInstant.getLeaderboardAsync
- FBInstant.getLocale
- FBInstant.getPlatform
- FBInstant.getRewardedVideoAsync
- FBInstant.getSDKVersion
- FBInstant.getSupportedAPIs
- FBInstant.logEvent
- FBInstant.matchPlayerAsync
- FBInstant.onPause
- FBInstant.quit
- FBInstant.setLoadingProgress
- FBInstant.setSessionData
- FBInstant.shareAsync
- FBInstant.startGameAsync
- FBInstant.switchGameAsync
- FBInstant.updateAsync