Difference between revisions of "FBInstant.getEntryPointAsync"
From GiderosMobile
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Returns the entry point that the game was launched from.<br /> | Returns the entry point that the game was launched from.<br /> | ||
<br /></translate> | <br /></translate> | ||
− | < | + | <syntaxhighlight lang="lua"> |
FBInstant.getEntryPointAsync(callback) | FBInstant.getEntryPointAsync(callback) | ||
</source> | </source> | ||
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=== <translate>Examples</translate> === | === <translate>Examples</translate> === | ||
'''Example'''<br/> | '''Example'''<br/> | ||
− | < | + | <syntaxhighlight lang="lua"> |
FBInstant.getEntryPointAsync( function(result,error) | FBInstant.getEntryPointAsync( function(result,error) | ||
if result then | if result then |
Revision as of 14:26, 13 July 2023
Available since: Gideros 2018.3
Class: * Initialisation and Core
Description
Returns the entry point that the game was launched from.
<syntaxhighlight lang="lua">
FBInstant.getEntryPointAsync(callback)
</source>
Parameters
callback: (function) A function that will be called with two arguments: The name of the entry point from which the user started the game or nil if the operation failed, and an error code if the function failed.
Examples
Example
<syntaxhighlight lang="lua">
FBInstant.getEntryPointAsync( function(result,error)
if result then
print("Entry point:",result)
end
end)
</source>
- FBInstant.canCreateShortcutAsync
- FBInstant.checkCanPlayerMatchAsync
- FBInstant.createShortcutAsync
- FBInstant.getEntryPointAsync
- FBInstant.getEntryPointData
- FBInstant.getInterstitialAdAsync
- FBInstant.getLeaderboardAsync
- FBInstant.getLocale
- FBInstant.getPlatform
- FBInstant.getRewardedVideoAsync
- FBInstant.getSDKVersion
- FBInstant.getSupportedAPIs
- FBInstant.logEvent
- FBInstant.matchPlayerAsync
- FBInstant.onPause
- FBInstant.quit
- FBInstant.setLoadingProgress
- FBInstant.setSessionData
- FBInstant.shareAsync
- FBInstant.startGameAsync
- FBInstant.switchGameAsync
- FBInstant.updateAsync