Difference between revisions of "EventDispatcher"

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=== <translate>Examples</translate> ===
 
=== <translate>Examples</translate> ===
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-- example 1
 
-- example 1
 
ClassA = Core.class(EventDispatcher)
 
ClassA = Core.class(EventDispatcher)

Revision as of 14:26, 13 July 2023


Supported platforms: Platform android.pngPlatform ios.pngPlatform mac.pngPlatform pc.pngPlatform html5.pngPlatform winrt.pngPlatform win32.png
Available since: Gideros 2011.6
Inherits from: Object

Description

All classes that dispatch events inherit from EventDispatcher. The target of an event is a listener function and an optional data value.

When an event is dispatched, the registered function is called.

If the optional data value is given, it is used as a first parameter while calling the listener function.

Event dispatching and event targets are the core part of the Gideros event model. Different event types (such as Event.ENTER_FRAME, Event.TOUCHES_BEGIN or Event.MOUSE_DOWN) flow through the scene tree hierarchy differently. When a touch or mouse event occurs, Gideros dispatches an event object into the event flow from the root of the scene tree.

On the other hand, Event.ENTER_FRAME event is dispatched to all Sprite objects.

If you want to define a class that dispatches events, you can inherit your class from EventDispatcher.

Examples

<syntaxhighlight lang="lua"> -- example 1 ClassA = Core.class(EventDispatcher) ClassB = Core.class(EventDispatcher)

function ClassA:funcA(event) print("funcA", self, event:getType(), event:getTarget()) end

local a = ClassA.new() local b = ClassB.new()

b:addEventListener("myevent", a.funcA, a) -- when b dispatches an "myevent" event, a.funcA will be called with 'a' as first parameter

b:dispatchEvent(Event.new("myevent")) -- will print "funcA"


-- example 2 Ball = Core.class(Sprite)

function Ball:onEnterFrame() self:setX(self:getX() + 1) end

ball = Ball.new() ball:addEventListener(Event.ENTER_FRAME, ball.onEnterFrame, ball) </source>

Methods

EventDispatcher.new creates a new EventDispatcher object

EventDispatcher:addEventListener registers a listener function
EventDispatcher:dispatchEvent dispatches an event
EventDispatcher:hasEventListener checks if the EventDispatcher object has a event listener
EventDispatcher:removeAllListeners remove all listeners
EventDispatcher:removeEventListener removes a listener function

Events

Event.APPLICATION_BACKGROUND
Event.APPLICATION_EXIT
Event.APPLICATION_FOREGROUND
Event.APPLICATION_RESIZE
Event.APPLICATION_RESUME
Event.APPLICATION_START
Event.APPLICATION_SUSPEND
Event.MEMORY_WARNING
Event.OPEN_URL

Constants