Difference between revisions of "RenderTarget.new"
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'''width''': (number) width of rendered texture<br/> | '''width''': (number) width of rendered texture<br/> | ||
'''height''': (number) height of rendered texture<br/> | '''height''': (number) height of rendered texture<br/> | ||
− | '''filtering''': (boolean) | + | '''filtering''': (boolean) set texture filtering, that is smoothing the image ('''default = false''')<br/> |
− | '''repeating''': (boolean) | + | '''repeating''': (boolean) set texture repeating ('''default = false''')<br/> |
'''autoscale''': (boolean) whether the actual texture size should be scaled to match display resolution ('''default = false''')<br/> | '''autoscale''': (boolean) whether the actual texture size should be scaled to match display resolution ('''default = false''')<br/> | ||
− | '''depth''': (boolean) | + | '''depth''': (boolean) indicate this rendertarget will hold depth component. Setting this to true creates a render target suitable for shadow mapping ('''default = false''')<br/> |
'''format''': (string) specify the wanted pixel format for this render target. Use ones of the [[TextureBase]] format constants, or leave nil for default ('''default = [[TextureBase.RGBA8888]]''')<br/> | '''format''': (string) specify the wanted pixel format for this render target. Use ones of the [[TextureBase]] format constants, or leave nil for default ('''default = [[TextureBase.RGBA8888]]''')<br/> | ||
− | '''extend''': (boolean) | + | '''extend''': (boolean) extend the texture to a power of two size internally '''since Gideros 2022.5.1''' ('''default = true''')<br/> |
{{RenderTarget}} | {{RenderTarget}} |
Revision as of 03:30, 28 January 2023
Available since: Gideros 2013.06
Class: RenderTarget
Description
Creates a new RenderTarget object.
RenderTarget.new(width,height,filtering,repeating,autoscale,depth,format,extend)
Parameters
width: (number) width of rendered texture
height: (number) height of rendered texture
filtering: (boolean) set texture filtering, that is smoothing the image (default = false)
repeating: (boolean) set texture repeating (default = false)
autoscale: (boolean) whether the actual texture size should be scaled to match display resolution (default = false)
depth: (boolean) indicate this rendertarget will hold depth component. Setting this to true creates a render target suitable for shadow mapping (default = false)
format: (string) specify the wanted pixel format for this render target. Use ones of the TextureBase format constants, or leave nil for default (default = TextureBase.RGBA8888)
extend: (boolean) extend the texture to a power of two size internally since Gideros 2022.5.1 (default = true)