Difference between revisions of "RenderTarget.new"
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Creates a new RenderTarget object. | Creates a new RenderTarget object. | ||
<source lang="lua"> | <source lang="lua"> | ||
− | RenderTarget.new(width,height,filtering,repeating,autoscale,depth,format) | + | RenderTarget.new(width,height,filtering,repeating,autoscale,depth,format,extend) |
</source> | </source> | ||
Revision as of 01:19, 28 January 2023
Available since: Gideros 2013.06
Class: RenderTarget
Description
Creates a new RenderTarget object.
RenderTarget.new(width,height,filtering,repeating,autoscale,depth,format,extend)
Parameters
width: (number) width of rendered texture
height: (number) height of rendered texture
filtering: (boolean) sets texture filtering (default = false)
repeating: (boolean) sets texture repeating (default = false)
autoscale: (boolean) whether the actual texture size should be scaled to match display resolution (default = false)
depth: (boolean) indicates this rendertarget will hold depth component. Setting this to true creates a render target suitable for shadow mapping (default = false)
format: (string) specify the wanted pixel format for this render target. Use ones of the TextureBase format constants, or leave nil for default (default = TextureBase.RGBA8888)
extend: (boolean) extends the texture to a power of two size internally since Gideros 2022.5.1 (default = true)