Difference between revisions of "Sprite:setMatrix"

From GiderosMobile
(Created page with "__NOTOC__ '''Available since:''' Gideros 2011.6<br/> === Description === <br /> Sets the transformation matrix of the sprite.<br /> <br /> <source lang="lua"> = Sprite:setMatr...")
 
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<br />
 
<br />
 
<source lang="lua">
 
<source lang="lua">
= Sprite:setMatrix(matrix,)
+
Sprite:setMatrix(matrix)
 
</source>
 
</source>
'''matrix:''' (Matrix)  ''''''<br/>
+
'''matrix''': (Matrix)  ''''''<br/>

Revision as of 10:17, 23 August 2018

Available since: Gideros 2011.6

Description


Sets the transformation matrix of the sprite.

 Sprite:setMatrix(matrix)

'matrix: (Matrix) '