Difference between revisions of "Math.randomseed"
From GiderosMobile
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
− | + | '''Available since:''' Gideros 2011.6<br/> | |
− | ''' | + | '''Class:''' [[math]]<br/> |
− | ''' | ||
− | === | + | === Description === |
− | + | Sets x as the "seed" for the pseudo-random generator: equal seeds produce equal sequences of numbers. | |
<source lang="lua"> | <source lang="lua"> | ||
math.randomseed(seed) | math.randomseed(seed) | ||
</source> | </source> | ||
− | === | + | === Parameters === |
− | '''seed''': (number) | + | '''seed''': (number) seed for random number generator<br/> |
=== See Also === | === See Also === |
Revision as of 23:40, 27 April 2022
Available since: Gideros 2011.6
Class: math
Description
Sets x as the "seed" for the pseudo-random generator: equal seeds produce equal sequences of numbers.
math.randomseed(seed)
Parameters
seed: (number) seed for random number generator
See Also
- Math
- Math.abs
- Math.acos
- Math.asin
- Math.atan
- Math.atan2
- Math.ceil
- Math.clamp
- Math.cos
- Math.cosh
- Math.cross
- Math.deg
- Math.distance
- Math.distances
- Math.dot
- Math.edge
- Math.exp
- Math.fft
- Math.floor
- Math.fmod
- Math.frexp
- Math.ifft
- Math.inside
- Math.ldexp
- Math.length
- Math.log
- Math.log10
- Math.max
- Math.min
- Math.modf
- Math.nearest
- Math.noise
- Math.normalize
- Math.pow
- Math.rad
- Math.random
- Math.randomseed
- Math.raycast
- Math.round
- Math.sign
- Math.sin
- Math.sinh
- Math.sqrt
- Math.tan
- Math.tanh