Difference between revisions of "TexturePack"

From GiderosMobile
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[[Special:MyLanguage/TexturePack.new|TexturePack.new]] ''creates a new TexturePack object from textures''<br/><!-- GIDEROSMTD:TexturePack.new(textures,padding,filtering,options) creates a new TexturePack object from textures -->
 
[[Special:MyLanguage/TexturePack.new|TexturePack.new]] ''creates a new TexturePack object from textures''<br/><!-- GIDEROSMTD:TexturePack.new(textures,padding,filtering,options) creates a new TexturePack object from textures -->
 
[[Special:MyLanguage/TexturePack.new|TexturePack.new]] ''creates a new TexturePack object from texture pack files'' <br/><!-- GIDEROSMTD:TexturePack.new(txtfile,imagefile,filtering,options) creates a new TexturePack object from texture pack files -->
 
[[Special:MyLanguage/TexturePack.new|TexturePack.new]] ''creates a new TexturePack object from texture pack files'' <br/><!-- GIDEROSMTD:TexturePack.new(txtfile,imagefile,filtering,options) creates a new TexturePack object from texture pack files -->
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[[Special:MyLanguage/TexturePack:getLocation|TexturePack:getLocation]] ''<translate>returns the location of the given texture in this pack</translate>''<br/><!-- GIDEROSMTD:TexturePack:getLocation(texturename) returns the location of the given texture in this pack -->
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[[Special:MyLanguage/TexturePack:getRegionsNames|TexturePack:getRegionsNames]] ''<translate>returns all the region names of this pack</translate>''<br/><!-- GIDEROSMTD:TexturePack:getRegionsNames() returns all the region names of this pack -->
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[[Special:MyLanguage/TexturePack:getTextureRegion|TexturePack:getTextureRegion]] ''<translate>returns the texture region for the given texture name</translate>''<br/><!-- GIDEROSMTD:TexturePack:getTextureRegion(texturename) returns the texture region for the given texture name -->
 
[[Special:MyLanguage/TexturePack.loadAsync|TexturePack.loadAsync]] ''asynchronously loads a TexturePack object from texture pack files'' <br/><!-- GIDEROSMTD:TexturePack.loadAsync(callback,txtfile,imagefile,filtering,options) asynchronously loads a TexturePack object from texture pack files -->
 
[[Special:MyLanguage/TexturePack.loadAsync|TexturePack.loadAsync]] ''asynchronously loads a TexturePack object from texture pack files'' <br/><!-- GIDEROSMTD:TexturePack.loadAsync(callback,txtfile,imagefile,filtering,options) asynchronously loads a TexturePack object from texture pack files -->
[[Special:MyLanguage/TexturePack:getTextureRegion|TexturePack:getTextureRegion]] ''<translate>returns the texture region of texture pack</translate>''<br/><!-- GIDEROSMTD:TexturePack:getTextureRegion(texturename) returns the texture region of texture pack -->
 
  
 
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Revision as of 06:54, 8 September 2021


Supported platforms: Platform android.pngPlatform ios.pngPlatform mac.pngPlatform pc.pngPlatform html5.pngPlatform winrt.pngPlatform win32.png
Available since: Gideros 2011.6
Inherits from: TextureBase

Description

The TexturePack class specifies a texture pack (or texture atlas). A texture atlas is a large image which contains many smaller sub-images.

Gideros supports dynamic creation of texture atlases and pre-packed texture atlasses by using "Gideros Texture Packer" tool.

Dynamic Creation of Texture Packs

To create a texture pack dynamically (at run-time), create TexturePack object with a table of file names of textures.

local pack = TexturePack.new({"1.png", "2.png", "3.png", "4.png"})

Static Creation of Texture Packs

To create a pre-packed texture atlas, use "Gideros Texture Packer" tool:

Texture packer.png

This tool exports two files: A .txt file that specifies the positions of texture regions and a .png file of packed texture.

Use these two files to create texture pack:

local pack = TexturePack.new("pack.txt", "pack.png")

Methods

TexturePack.new creates a new TexturePack object from textures
TexturePack.new creates a new TexturePack object from texture pack files
TexturePack:getLocation returns the location of the given texture in this pack
TexturePack:getRegionsNames returns all the region names of this pack
TexturePack:getTextureRegion returns the texture region for the given texture name
TexturePack.loadAsync asynchronously loads a TexturePack object from texture pack files

Events

Constants