Difference between revisions of "FBInstant.player.getConnectedPlayersAsync"
From GiderosMobile
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− | + | FBInstant.player.getConnectedPlayersAsync(callback) | |
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− | '''callback | + | '''callback''': (function) A function that will be called with two arguments: a set of key-value pairs or nil is the operation failed, and an error code if the function failed. NOTE: This promise will not resolve until FBInstant.startGameAsync() has resolved. ''''''<br/> |
Revision as of 10:16, 23 August 2018
Available since: Gideros 2018.3
Description
Fetches a table of ConnectedPlayer tables containing information about players that are connected to the current player.
FBInstant.player.getConnectedPlayersAsync(callback)
'callback: (function) A function that will be called with two arguments: a set of key-value pairs or nil is the operation failed, and an error code if the function failed. NOTE: This promise will not resolve until FBInstant.startGameAsync() has resolved. '